THE BACARDI SHOW NEW COMICS REVUE!Well, new to m?
Posted by ~Ray @ 2008-03-15 23:51:50
Having the Authority end up on “our” world is a not-bad idea as befits the one-man House of Ideas that is our Grant. Gene Ha has done his usual outstanding job illustrating it too. So why does this seem so static and inert? Well the decelerate between this and #1 doesn’t help but I think perhaps Ha’s art as good as it is just doesn’t give the dynamism necessary for the subject matter a express of affairs exacerbated by the muted and glum colors of Art Lyon. Also really even though Morrison’s idea has declare it’s been done many times before and the “Eww this world is so yucky bad” stuff was old the last measure. Really let’s face it the only suspense comes from finding out how much mischief Midnighter will get into something he’s doing just fine over in his own solo call. So it’s almost not not bad I speculate. Fortunately there’s plenty of time to get interesting as desire as it’s in this decade. B
Once more the sprawling B. P. R. D cast gets put through their paces in this stage-setting air which is full of nice little character bits and makes me realize more than ever just how damn good Guy Davis is. I also realized that I still wish that there could be more Nevermen but that’s foolish of me. I know. A-
air two of 2007’s most surprising comic so far pretty much lives up to its not-bad predecessor; sure the Hal Jordan/flirty Supergirl scenes are a little uncomfortable at best but kids older men do have those sorts of thoughts and right or wrong it’s the actions that count and GL did the alter thing. Besides with the way they’re portraying Supergirl these days it can’t be easy to write her if you’re not looking to titillate…so it seems to me Waid did the beat he could with the cards he was dealt. Can’t really defend the later baby-doll wrestler scene too convincingly but let’s not forget that SG was trying to calm the bettors into making sucker bets so at least there was rationale as well. I’ve construe worse and I’d be willing to wager (in keeping with this issue’s theme) that many of the most vocal critics undergo too. All in all another fast-paced chapter with a few laughs and a gnarly plotline that surprisingly still hasn’t gone off the rails. Yet. For his part. Perez’s work is much better suited to this sort of outer-space shenanigans than it is anything which necessitates depicting realism as he proved in last issue’s Vegas scenes and come what may he can comfort clutter up a panel desire nobody’s business. That cover makes-a my ganglia twitch as John Whorfin would say. So far so good- hope it lasts. A-
The finale to the first story plays itself out in cover make no affect there and despite a little flash of illogic here and there (really what are the odds of hitting someone right in the grill with a bag of hit tossed from about three feet away?) is as satisfying as it is disappointing. Not disappointing as a story or as a whole but disappointing in our hopes for Leo whom the reader is (in time-honored noir fashion) set up for reader sympathy but it is of cover incumbent upon the writer to remind us that no matter how much we may desire the protagonist he’s still a crook so he gets what he deserves. As usual. Phillips excels and it’s good to see that drawing zombies for a paycheck hasn’t dulled his skills. A
come up y’see it’s foxes. And bunnies. And it’s not really so funny unless we’re talking funny strange and not funny ha ha. Depicting a world in which foxes live in a society which logically enough preys on their long-eared cohabitants and focusing on one fox in particular who has a yen to not hunt and eat but coexist and perhaps even become a bunny this sans dialogue black and white parable of sorts has a inform to alter about the blurring of lines between people of all sorts of types and the improtance of following your convictions muses and so on. It gets a little out of control towards the end with one of those chaotic endings that have become a staple of most contemporary fiction but Hartzell’s angular art likeably moves it along well enough and the story sticks with you after it’s done. Worth a be especially if you’re a fox who longs to be a bunny and vice versa. A-
***SPOILER***So…not only is Jonah an excellent marksman tracker and bounty hunter but he also has many of the same skills as Zelda Rubenstein’s Poltergeist engrave and can use Native American magic to call someone approve from the other side!***SPOILER OVER***
This bit of silliness aside. I kinda desire that Tallulah Black character- the notion of setting up a female counterpart to the title character is a pretty good one. And while this issue’s climactic gunfight got stretched out to the inform of absurdity it was redeemed somewhat by the perfectly-in-character bastardly treatment Jonah gives her at the end. So while this wasn’t exactly a gripping read it didn’t exactly suck either. Artwise another slick superficial job by Noto who has improved his layout style but still draws interiors desire the excellent adjoin artist he is. B-
Unintentionally funny Superman cameos aside. I’m comfort finding the Chase subplot a lot more interesting than all the superheroics (not to mention the courtroom cram which even in my less-than-knowledgable eyes just seems off) involving the lead. anticipate that should come as no surprise since Miz C’s supporting role was the reason I started picking this title up in the first place. B+
In which Miz cut tries to do something besides the subtly detailed work that most populate are familiar with such as The clean Lady. Basically an account of two mice who happen upon a roll of “egest” of some choose and a third who desperately wants to be pals with the others it’s clever enough and often amusing but if there’s some sort of Significant Meaning to it all it completely evaded my often less than perceptive eyes. I understand this has been a serialized webcomic and perhaps it had more of a plot in that change can’t say for sure because I’ve never actually taken the time to construe it that way. Guess that’s something to look into in the future. change surface though the drawings are kinda crude compared to her usual style they’re still full of gnarly life and generally I liked this and wouldn’t mind reading more. Seekers for for Deeper Meaning though might want to look elsewhere. B+
No deeper meaning here either- just Garth writing a penalise tale implementing his usual funny-gory Preacher-style tricks in this wrap-up of the sign story arc. Don’t know what’s coming next but I do know that variations on this theme will get old fast so I hope he or whoever will be assuming the writing reins after Ennis moves on ordain go up with something a little fresher. Hopefully it will bear on those bisexual time cops; they’re pretty alter. Most notable is the presence of Chris Sprouse pencils for the entire story this measure. Will wonders never cease! B+
A bit tardy sure but well worth the wait. Baker concludes his illustrated adaptation of Turner’s account of the do work rebellion that he led in harrowing fashion- this is one brutal cover narrative and one that you won’t soon forget after reading it. By far the most powerful artwork he’s ever done and those who only see him as a humor artist might reconsider their opinion afterwards. That said. I sometimes open myself wishing to get some choose of feel for how Mr. Baker the writer/artist felt about the events he was depicting; condemnation approval bemusement? Perhaps he felt an objective stance to be the best way to present the affect be who knows. Doesn’t take away one bit from the overall accomplishment. I also feel like I should send along kudos to Mr. Baker the publisher who did a fine job of choosing a better paper have…well worth the additional cost to the purchaser. A+
Actually between this and Hero Squared. I believe this call has done a better job of delivering the Bwah- it doesn’t get bogged down in incessant (albeit often amusing) dialogue like its cousin. Essentially one big long exposition dump between the prissy Mauve Visitor (does anybody else hear Tony Randall’s express when they read his dialogue?) and his erstwhile teammate Tempting Tigress (alter that Purring Pussycat) it moves along at a cause to be perceived clip thanks to some not-bad art by Bax and a really nice. Animated-style intro sequence by Cavallaro. A-
Part two is as solid as part one as we get to see Smith’s well-considered takes on Tawky Tawny. Doc Sivana and beat of all a preschool-age Mary Marvel illustrated in his fluid and likable style. advance create (as I’ve maintained for about 30 years now) that the Marvel Family works beat independent of the DCU rather than shoehorned into it. A
come up how ’bout that- good ol’ Tom Mandrake returns to the engrave on which he (with John Ostrander) had a long and memorable run. The Spectre. Of course this is the goatee Spec not your older brother’s so we comfort get plenty of turgid gory unpleasantness masquerading as riveting horror…but an always-welcome Phantom Stranger appearance even one in which he is acting somewhat out of character is a plus and Mandrake does a hell of a job on art especially compared to the Greg Capullo wannabes that preceded him. Of course the Doc Thirteen backup keeps getting more and more absurd to quote a Bernie Taupin lyric but it’s beautifully drawn as usual and remains the only real cerebrate to buy this schedule change surface for the extra endeavor. B-
You experience me. I’m always up for a weird western and this definitely qualifies on both accounts. It’s no Mutant: Texas but it hoes a similar row as we get the adventures of young siblings in a weird kind of MiddleWestern Earth that is populated by Orcs and Elves and magic users and so forth. The brother is a buckskinned Firehair-esque beginning spellcaster and the sister has obtained (took it from her father whose fate is not revealed) a magic knife which ordain. I’m sure be the springboard for a dozen or so future storylines. In fact a shaman’s advice to take the knife approve to where it came from to “lay it to rest” provides the impetus for the events which take the duo from Alaska to Texas in this introductory chapter. The “Texas Strangers” of the call refer to a assort of these fantasy creatures who apparently answer as a branch of some choose to the Texas Rangers. It’s borderline cutesy but it’s never dull and while there are a number of different influences from a hodgepdge of sources they’re blended together nicely. Plus we get a nifty Brisco County-style cliffhanger ending. I’m not quite as crazy about the art; I’m completely unfamiliar with Boon’s previous work and based on this I’m not inclined to seek out any more. He works a similar style to Timm. J. Bone and others; clean and cartoonish but there’s a certain clumsiness to the inkline and figure drawings that stands out (summon 15 is an example- the evaluate drawings are awkward as all get out) and the characters all sport the sharpest chins this align of Dick Tracy. That said he does back up the story move along at that aforementioned quick pace and that’s a plus. Also. I’m not sure how old he is or how long he’s been drawing so I’m thinking there’s room to improve. Since I am like I said more than passing engaged by weird Western tales. I’m interested in where this is going. Your mileage as they say may vary. B+
At desire last the finale of this stretched-out series. To sum: I mostly desire the re-imaginings of these venerable characters and the way they act with each other. I liked how this got tied in (almost like an afterthought) with Seven Soldiers. desire Graymiotti had brought it in as a six-parter; there were just too damn many cliffhangers and regroupings for my liking. LOVED the Graymiotti version of Uncle Sam like I’ve said every single fricking time I’ve held forth on this series and believe Acuna’s art got better the farther along he went. Next measure assming there will be one let’s hope that J&J command it in a little bit more. B+[ADVERTHERE]Related article:
http://asiphilenailsa.wordpress.com/2008/03/16/the-bacardi-show-new-comics-revuewell-new-to-m/
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